Malrex
So ... slow work day? Every day?
I write a response mainly for others starting out on the publishing kickstarter trek--the main purpose of this thread. There are those that do it for income, and those that do it for a hobby/fun. There is the third group that I believe I fit in--where you do it for fun, but also, you want to create a quality product with original art and at LEAST break even and maybe even score a little bit of beer money or an art budget for the next project--a hobby of passion. Most of the time, the time you spend on a project won't be fully fulfilled by monetary means--there has to be a level of enjoyment to make it worth it.Guilty. I decided to (mostly) stop buying products because I already have too many and I only run stuff I write anyways.
In that last 5 years I have only run two purchased adventures: G1 and Bottomless Pit of Zorth. That was a total of two sessions out of more than a hundred, so <2%.
There is 2 paths to that---1. write a kickass adventure and obtain original art through a Kickstarter, or 2. Write an adventure and utilize stock art/AI art. Overall, I feel, despite some desperate moves (spending a bunch of money on original art) resulting in desperate/stressful times (will I get paid back?), I've been successful with that in breaking even and/or gaining a little beer money. Kickstarter is an interesting beast, where some seem to go above and beyond their dreams (Shadowdark) and some barely break even or don't get funded (City of Vermilion). I get baffled by Bryce's reviews where an adventure may 'suck', yet they blow it out of the water with their Kickstarter...What's their secret?...Well, I think DP breaks it down pretty good and gave me some realizations.
First of all, thanks DP for the break down. Seriously--I appreciate your time on that.
Second of all--I will echo what Squeen says in that I admit, that I don't buy very many products anymore. In addition to what DP is saying, I buy from Hawk, Huso, Melan, Rosethorn, Dragon Age, and Chainsaw, and maybe a few others to enjoy, or mostly to learn from, but it's ultra rare that I do so........the main reason, is I don't want to steal ideas but also I want to support authors (I mean, I admit I'm super jealous of Hawk's drawing ability and writing/ideas?--how cool would it be to deliver the full package in your own vision??!!!) does that make sense? Chainsaw wrote his last adventure and I found mine to be super similar in one area--he published first but I was bewildered how some of our ideas were super similar! lol! I even messaged him about it because I felt awkward about it, even though I hadn't published what I had been working on (small part of City of Vermilion) but it certainly had made me pause. And now I have the opportunity to tweak it more--but it's that fear of someone saying 'you copied so and so' when really, that is one of the main reasons why I dont buy adventures anymore--so I DONT subconsciously copy ideas. BUT...I'm in Squeen's and other's camp where I have enough or have the ability to create my own material, so feeling the hype of buying something new is super low to me.
Which brings me confliction. I hang out at the wrong forums. I'm wasting my time trying 'to make/form a community' around our stuff as some of my friends say I need to do (who don't visit these forums). I've enjoyed making comments/remarks on Dragonsfoot and here, or doing/participating in contests, or constantly arguing/nerd rage about different topics/discussion. I did that for fun, not with the intention of 'building a community' or trying to make sales, but being genuine (even being the editor for Dragons Foot magazine 2x to get people's ideas out there). I held a Deity Contest recently, again from pressure to 'build a community'--I received 2 submissions. That's it. I don't feel cut out for this...it's not me, I'm a hermit.
Admittedly, it was fun and honestly, they were super quality submissions and I plan to utilize them in The Marrow Ravine as I have the author's permission--but hearing the whole 'you need to build a community' feels fake to me and it's just not me. So I feel at peace that my Kickstarters will never blow up and more importantly, I will never have to join forums that I don't care about or be fake about products I believe in or ask dumbass questions to try and build up a community--like my shit or not. So far, it breaks even although a few times I wanted to go bigger. But overall, I'm good with it to justify breaking even on a hobby.
The OSR idea has been manipulated and overtaken. I want to join discussions, but don't feel I grasp all that it encompasses these days. I like the enthusiasm, even if it's not how I visualize OSR.....A new 'logo' that sticks would be helpful...Fantasy Adventure Gaming! We deliberately reject the OSR as a label and want to differentiate from it, not associate with it. But yes, the podcast is all about playing the game as you've mentioned your high school DM was doing![]()