This morning I needed to clear my head-hand-pencil interface of a series of failures from the previous evening. So, from Muddy Colors, a well-lit bust by Albert-Ernest Carrier-Belleuse called unimaginatively: Bust of a Girl.
I did not do it justice. See for yourself.
Not very D&D, I know, but it interesting to see the actual 3D source of some of the characteristic shadows on the face.
EJ's got a lot of great D&D group action scenes, which I cowardly avoided for a solitary (static) figure sketch. I've still got a thing or three to learn about armor and clothes. Also, I was going to restrict myself to ink for "Inktober", but pencil sure is a lot quicker---although I don't like how muddy it got. I probably overworked it.
The resemblance to his character is not great due to a lack of diligence on my part. I tend not to look back at the source material too much after I get going, This fella above looks a little like a low-life bandit who waylaid Jaworski's aristocratic Skalaldi of Bahamut, stole his armor and weapons, and then left him tied to a tree (naked) for wolves to eat.
It might be fun to draw that whole sequence out someday, but here's a quick cartoon "prequel" to the image above:
Yet another profile with some skin half-tones and rim-light. Nobody's favorites, I know, but I think it's like eating your drawing vegetables. Some artist once said you can screw a lot up in a drawing and get away with it if you just get the face and hands right.