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  1. The Heretic

    Adventure trends

    I went through a similar realization back in the late nineties. "I like Joy Division, so depressing alternative music is where it's at." "No, this didn't quite work, well maybe it has to be Goth?" "Ugh, no, this "Goth" is horrendous." "Oh I get it, I should be looking for early 80's post-punk...
  2. The Heretic

    Adventure trends

    <uncontrollable eye twitch> Yes, let's talk about ludicrous superweapons, like Kevin J Anderson's Suncrusher in the Jedi Academy trilogy. Fun fact, that trilogy is probably the biggest reason why I am loathe to watch Rogue One. Unless I'm remembering incorrectly (it HAS almost been thirty...
  3. The Heretic

    Adventure trends

    This is interesting to me because it almost exactly matches the reaction a friend of mine had to Rogue One. He thought the characterization was poor and there was no character growth. He was the first to notice that tFA was a rehash of ANH, but he liked LJ quite a bit. The Heretic
  4. The Heretic

    Adventure trends

    DP, weren't the Bothans only relevant with the procurement of the second Death Star plans. They were first mentioned by Mon Mothma in RotJ. (DP...DP...that's an unfortunate set of initials, isn't it?) The Heretic
  5. The Heretic

    Adventure trends

    That's an interesting observation. Beoric is correct, Lucas did say that he didn't like directing people. I wonder why American Graffiti turned out so well. Maybe because it was taken from his life experiences? This is why Ahsoka, the Mandalorian, and the others work so well for me. They...
  6. The Heretic

    Adventure trends

    From what I read, they crammed too much into the movie. Why does Han wear vests! Why is the millenium falcon missing escape pods! What was the game between Han and Lando over the falcon like! Maybe they could've tackled one of them, but putting them all in one tidy little package diminishes...
  7. The Heretic

    Adventure trends

    (Trying to get this thread back on track) There's a sweat spot to this. We want something new but it also has to be as thrilling as the classics were when we were first exposed to them. If the new attempt fails it's too easy to say "this is no Isle of Dread!" than it is to say "this was an...
  8. The Heretic

    Adventure trends

    I should probably watch Rogue One before I watch Andor. Or who knows, maybe not? I agree with you about Solo. Han Solo was the true hero for the original trilogy. Trying to do a prequel film for him was a big mistake. People have a lot invested in Han as a character. I'm sure almost no one was...
  9. The Heretic

    Adventure trends

    Children were always Lucas's target audience, but this became moreso after he had kids of his own. Also, the prequels were the first movies created after his divorce. His wife had a TREMENDOUS affect on the story telling in the first trilogy. They probably would have been just as bad as the...
  10. The Heretic

    Adventure trends

    Well. Um. I recently re-watched the Attack of the Clones and Revenge of the Sith, the first time since I had seen them in the theater, and... AotC was annoying as fuck. All of the characters were annoying. The relationship between Anakin and Obi-wan was antagonistic. You almost wanted Anakin...
  11. The Heretic

    Hooks

    During the 3.x era (and maybe onward), Dungeon magazine adventures would include a short section on how to include the adventure in one's campaign. I suppose that was okay with Dungeon, since it appealed to the broadest audience possible and probably included quite a few amateur DMs...
  12. The Heretic

    Why the sudden hate for Roleplaying?

    Oops my mistake. I must be reading too much of Prince's blog.
  13. The Heretic

    Why the sudden hate for Roleplaying?

    That's interesting. Do the players who do not want to roleplay then simply summarize what they want to say to an NPC, rather than speaking it in character? I'd probably (lightly) insist on that, but with no funny voices required. Also, aren't a lot of the qualities you described (quoted by DP...
  14. The Heretic

    Feedback Thread: Maps

    I should clarify, I like the original, individual modules (especially I3 Pharaoh), but the super-module released in the late eighties (I3-5 Desert of Desolation) was a mess. The compilation expanded the modules and added numerous railroad-y elements, and the format was so bad that it was even...
  15. The Heretic

    Feedback Thread: Maps

    Back when I thought Forgotten Realms was cool (silly me), I was super excited to get the expansion that added the Rauros Desert (ie I3-5) to the map. Being nerdy as I am, I calculated how big the campaign map was in the I3-5 Desert of Desolation module (I had poorer taste back then...) and then...
  16. The Heretic

    Feedback Thread: Maps

    I am VERY glad you show it being six miles between the flat ends. Paizo, in their Kingmaker adventure path, declared that each hex was 11 miles across, from corner to corner. Corner to corner?!? Are you out of your mind!?! Should we do the same thing with graph paper too, then? Oy! The Heretic
  17. The Heretic

    Feedback Thread: Maps

    Truthfully, I partially blame this on Tolkien. Middle-Earth was very empty. Think about the journey across Eriador. I can see that as being a contributor to these unrealistic distances. The Heretic
  18. The Heretic

    My "Megadungeon"

    You miss DP? Interesting. I thought he was universally reviled. The Heretic
  19. The Heretic

    So Much Bad Design...

    How much of that did you see as a player? Did your group end up talking to the various villagers at their homes? The Heretic
  20. The Heretic

    So Much Bad Design...

    That's a fascinating way to do it. Did you try to integrate all of the excess information from the location key into this? That's what always got me. We have descriptions of each and every house, with all these little interrelationships, but how do you use that as a DM? Get the the PCs to...
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