The state of Post-OSR content

Sorry, traveled back to the homeland for some Swiss Chalet and poutine. Apparently, I can't eat the lettuce in North America now either. Might as well've stayed in Africa eating wangash and fufu...
But yeah, I tried to rush the thing out before getting on the plane, but it didn't happen. I need to make a sample PDF and write a promotional blurb as soon as I get back.
 
I find this new plan of WotC's to be deeply unappealing. I'm also pretty skeptical they will pull it off.

Dark Sun movie in particular cannot be done well without taking the kinds of risks that WotC seems extremely averse to--and even if they take the risk, what is being described here already isn't doing DS properly. It needs Chris Nolan, and this is more like Joel Schumacher.

It would be possible to do a movie version of Eberron that wouldn't totally suck. If they try to do noir, it will suck. If they go pulp, they have a shot. My guess is they will fail to do the setting justice. The best case scenario is if they adapt some of the good novels. One series in particular would be a very good starting platform. What I expect instead is they will try to cram in as many "cool" elements as they can without really caring how they fit together. Because what Bladerunner really needed was halflings riding dinosaurs and a train heist. /s

EDIT: If you really wanted to do a good Eberron noir movie, you would try to channel The Third Man. Throneport is basically Berlin immediately after WW2. The Maltese Falcon would also be a fit, but it would require real skill to make the noir detective not come off as a cliche. Bladerunner has the right vibe. So does Chinatown. But you could blatantly rip off do an homage to The Third Man without making significant changes.

Forgotten Realms? The last D&D movie was in the FR, this is not anything new. For source materials, I haven't read any of Salvatore's novels, but that drow ranger gets a lot of attention, I bet they go with it. Greenwood's novels are trash. I picked up a few once, figuring they would be your standard amateur novelist fare, but they fell considerably short of that measure. I read one, the first quarter of another, then donated all of them.

The Dragonlance Chronicles benefit from the fact that they pretty much started out as fiction, with the actual game being an afterthought. So we already know what they will be, without the torment of watching them (the first module was so painful to read). (Still considerably better writers than Greenwood, though. Greenwood sets the bar low.)

Star Wars/D&D crossover? Not for me. WoW crossover? Why wouldn't they just make it a setting using D&D rules? Or maybe that's what they mean by "crossover"? But it wouldn't work for Star Wars, there are no modern D&D rules capable of handling ship-to-ship battles.

No surprise that the idea for the crossovers comes from something that worked with MtG. Hasbro consistently does not understand why the two games don't respond in the same way to the same design/marketing strategies.

5e was fine. Bland, but fine, and some of the APs look worth running, if you are into APs. D&D 2024? Meh. The new Eberron book (Forge of the Artificer) was as useful as a near-the-end-of-the-edition 2e or 3e splatbook; I was initially annoyed that some of the pages were glued together, but when I pried them apart I saw I hadn't missed much. It's billed as a complement to the prior Eberron book (Rising from the Last War), which is true only in the sense that if you don't have RftLW you don't have anything.
 
Last edited:
The funny thing is they already did a WoW crossover back in the d20 days. Ditto for Star Wars.
Looks like they abandoned Planescape and Spelljammer yet again :(
I gotta say, I picked up the 2014 core books (for $65 on kijiji!!!) plus an AP ("Descent Into Avernus" which I intend to apply the Alexandrian patches to) and the Essentials Kit while on vacation. I've been volunteered to run a D&D afterschool activity at my kids' school. For a system I greatly dislike, I sure am playing it a lot...
 
The prediction that Star Wars themed D&D will attract Star Wars fans to D&D seems a bit off base, considering there is already a Star Wars RPG that you would think had already captured a good chunk of that market. The name recognition associated with D&D might get a few more, but I expect once they start marketing D&D to Star Wars fans, FF will also make a big push to do the same thing, with many products already available.

WoW is in essentially the same position, except I think the majority of WoW fans already play video games, are in an adjacent nerd category to TTRPG players, and are therefore already aware of TTRPGs if they are inclined to play them.
 
No. Star Wars is shit.

Aw. The old d6 Star Wars RPG was kinda fun back in the day. Like a lot of RPGs that depend on subjective rulings, it required a good GM, though.
Never tried the d20 Star Wars.

Or are we being contrarian and taking the position that All Star Wars Ever is shit? Because, okay...sure...
 
Yeah ok i have a residual fondness for the OT.
And its possible that some of the non-film stuff made between RoJ and PM may not be total garbage.

But Star Wars had been drowned in shit.
 
what a load of old shit
You ever see that episode of South Park where Stan suddenly becomes really pessimistic and starts hearing and seeing everything as literal shit? Like he goes to the movies and they're all about shit, or he listens to some music and it's just a bunch of shitting noises? And he gets really negative, calling everything shit, and he ends up driving away all his friends because nobody wants to hang around someone who's always bitching about everything?

That's you bud.
 
I absolutely did not agree to any of that. I said new Star Wars is crap, that's it. While I don't particularly care for the other stuff (though I did once), that's very different than thinking it's all "shit". I still see the merit in all of it.
 
Back
Top