Howard Andrew Jones
*eyeroll*
I've been flipping through ASE 1 and 2 again and thinking about running them but I find myself concurring with Bryce -- when I get to the clown bigtop thing in ASE2 I'm completely derailed. My players get into their characters and the world even as they're goofing about, and this just kind of breaks even that fragile sense of verisimilitude.
Bryce suggested that the big top bits would be easy to replace. Well, I'm tired and have other things to invent today, so I got to wondering if anyone replaced it with something that they thought worked, and what it was.
Bryce suggested that the big top bits would be easy to replace. Well, I'm tired and have other things to invent today, so I got to wondering if anyone replaced it with something that they thought worked, and what it was.
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