The Heretic
Should be playing D&D instead
Not really. I love this module to death (it's the first module I ever bought) but 11 year old me definitely didn't learn how to run a game from it.

Also, can anyone definitively tell me how the hell to pronounce Tsojcanth?
Great resource Allan!
I had never seen this H2 before. Pretty sweet.
I bought the 1st printing of the D-series and thought I was alone in my fascination with the D3 cover. So hauntingly Lovecraft.
Great resource Allan!
I had never seen this H2 before. Pretty sweet.
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A pox on whoever pointed out the teal-and-orange thing, now I can't help but see it every time.
While definitive is a bit of a stretch, I say "Saazh-canth".
I've been waffling between Tzoh-dge Kanth and Tzoya Kanth.
Next question: Three or Four syllables in Tamoachan?
As someone who lives near the Tsuut'ina Indian Reserve, I just say it like it's spelled.Also, can anyone definitively tell me how the hell to pronounce Tsojcanth?
I started with 1e, so I say ju-i-blex.What percent of the OSR says Ju-Bilex
Here's my poor-man's recreation of Otis' D3 cover.
So I'm reviewing introductory adventure modules. Not the adventures, though, the cover art. My theory is that the tone for every edition is going to be reflected more accurately by that one illustration than by a dozen examples of play. Basic was easy, that's In Search of the Unknown, but what would you classify as the AD&D "introductory adventure"? Night Below and Sunless Citadel will be more obvious for later editions and I think I'm going to look at the start boxes/beginner boxes for the later adventures. Not looking forward to the generic mush of Lost Mine of Phandelver but I already know that's going to be very reflective of the edition its representing.