Preach it brother!
(not mention S&W and OSRIC are/were always 100% free for digital)
As Paul Simon sang, "Every generation throws a hero up the pop charts."
Has any OSR system done anything worth paying money for in the last decade? Way back when it was worth buying Labyrinth Lord, S&W, OSRIC or whatever because the originals were out of print and there were all those legal issues to work around.
... but its the economic system that underlies the whole thing that just works beautifully. It expands the framework in a direction that needed a systematic approach and it makes sandboxing that much sweeter. I have a level 6 fighter and a level 6 magic user.
A good economic/domain system is something that's been badly needed for years in D&D, so that might be worth the price of admission. Concocting that stuff myself has never worked out very well.
Has any OSR system done anything worth paying money for in the last decade? Way back when it was worth buying Labyrinth Lord, S&W, OSRIC or whatever because the originals were out of print and there were all those legal issues to work around.
Today things are different. When I hear that someone has yet another version of B/X but "better organized" I just laugh. Has anyone advanced an argument for OSE other than this? Because I haven't heard it. How easy to read does the simple version of the game for kids have to be, especially considering AD&D is totally playable by a somewhat smart teenager? Can someone give me a justification that isn't Must Consume Product? Sometimes I know how Kent feels.
(is there a list of differences between LL and OSRIC out of curiosity?)
There is also support for publishers with OSE--they provide a style guide which I haven't really seen from other rulesets.
I agree with you that economic/domain rules or something new would be more interesting for new retro-clones.
Well you can download it for free and see what the hoopla is about.Has any OSR system done anything worth paying money for in the last decade? Way back when it was worth buying Labyrinth Lord, S&W, OSRIC or whatever because the originals were out of print and there were all those legal issues to work around.
Today things are different. When I hear that someone has yet another version of B/X but "better organized" I just laugh. Has anyone advanced an argument for OSE other than this? Because I haven't heard it. How easy to read does the simple version of the game for kids have to be, especially considering AD&D is totally playable by a somewhat smart teenager? Can someone give me a justification that isn't Must Consume Product? Sometimes I know how Kent feels.
As for the general issue, OSE is the only "clone" set of rules I seen release recently that got any traction. Everything else including my own Majestic Fantasy RPG reflect a particular vision of the author implemented using classic editions mechanics.Has any OSR system done anything worth paying money for in the last decade? Way back when it was worth buying Labyrinth Lord, S&W, OSRIC or whatever because the originals were out of print and there were all those legal issues to work around.
I haven’t looked at the ACKS rules for a long time; what stood out as particularly useful?
Can someone give me a justification that isn't Must Consume Product?
The math behind the implementation is solid. I recommend picking up Axioms #3 if you want to read some of the details of why it works the way it does. And it straight forward enough (and open content) that you can develop your own take, which I did for my Majestic Fantasy stuff.A good economic/domain system is something that's been badly needed for years in D&D, so that might be worth the price of admission. Concocting that stuff myself has never worked out very well.