"Layout, as a means to facilitating comprehension by the DM, is a good thing.
But, the reputation is that layout is pushed too far until IT alone becomes the focus, losing the fact that it is supposed to facilitate DM comprehension of the adventure. Pushed so far that it becomes a detriment to comprehension.
And it’s clear that most Morg Borg adventure revolve around one idea, a single concept, and could almost be, or should be, one room dungeons."
This struck me as great advice on modern layout focused template adventures. Very considered take. OSE templates are a great thing, but there needs to be substance. Same as any other medium. Layout is so important, but not everything. Keep it DM friendly and then make the impossible burger rich
But, the reputation is that layout is pushed too far until IT alone becomes the focus, losing the fact that it is supposed to facilitate DM comprehension of the adventure. Pushed so far that it becomes a detriment to comprehension.
And it’s clear that most Morg Borg adventure revolve around one idea, a single concept, and could almost be, or should be, one room dungeons."
This struck me as great advice on modern layout focused template adventures. Very considered take. OSE templates are a great thing, but there needs to be substance. Same as any other medium. Layout is so important, but not everything. Keep it DM friendly and then make the impossible burger rich