Since you brought it up, I'd like to hear your opinion of how 'the concept of race is handled in the game has made me cringe." I've seen other posts briefly about orcs and whatnot and the discussion quickly devolved that I didn't go any further. Perhaps here there could be a civil discussion about it. I have no idea how it's presented in 5e, but only 1e and 2e. This is not some sort of trap, I honestly want to know your opinion.
Can you cite examples of this? This is not a trap.
It sounds like you're saying WoC has gone too far and not far enough at the same time. Or are you saying they should either do one or the other?
I know I'm being naive here, but I've never had to sit through a D&D game as a black guy or a gay guy or a woman, so I genuinely can't know if it's cringey or not and I don't think it's my place to put myself in their shoes. Is the game exclusionary to certain people? I'd like to know how.
Is this stuff really so bad? Is it really locking people out of the hobby? Cuz I'm coming out here for that far out late 70's, early 80's OSR vibe and I'd hate to think that stuff has been making people feel terrible all along...
If this is going to touch off culture war shit with the fanatics, I'd rather this post be disregarded altogether btw.
Here's how I'll avoid the "culture war" but still respond to this: I'll limit myself to one post about this, like a gambler setting a budget, and then I'll leave it at that. So there will be no responses from me on the topic hereafter. Also I will admit up front that:
1. I approach the topic from a point of ignorance myself. You're not going to draw much from this well;
2. As such, I probably have nothing worthwhile to say about it.
I also have no idea how someone who has black skin, dark skin, who is LGBTQ, or who has a different sex or gender, or any other identity approaches the game. On the other hand I do try to be so humble so as to speak only for myself on any topic unless given permission by someone else to represent him or her or them. Because in turn it really burns me when people think they can speak for me. It is disrespectful.
So one has to to ask someone qualified to talk about it if one wants to learn anything meaningful on the subject. For the sake of authenticity, one might ask said person to prove his or her or their identity credentials, as much as that were possible and respectful, since this is the internet and people can say whatever they want (depending on your country of inhabitance, your mileage may vary). So ideally one could have this conversation with someone in person.
Do aspects of the game drive people away because they consider them racist or hostile? I don't know. I may however infer from the fact that I can't have this conversation with a qualified person in my game group or circle of associates about this topic, that perhaps it does. So when someone says D&D has problematic themes, I am willing to entertain the possibility.
My personal cringe about 'race' in D&D: probably best for a private message, but as I said my view on the matter is currently of little import.
I have however read other people's essays on the matter. I don't have links but I think it was 1 or 2 months ago that two big threads with links appeared on the OSR reddit. People interested in reading about it could begin there. I'll briefly summarize one essay as best I remember.
Racist themes: PC character races and their mechanics (bonuses, maluses); monster races as stand ins for human stereotypes.
Misogynist: I don't recall as much but I think maybe the AD&D strength issue was involved? Or maybe the lack of female designers and writers and players?
Colonialist: The adventuring premise of making monsters out of another group of intelligent creatures and using it as justification / motivation to kill them and take their stuff. Especially nonsensical for good-aligned PCs to be able to do this.
I recall the author saying, and I agree, that nobody is saying Gary and Dave are racists or that they set out to make a racist game. But viewed from another perspective, there are things people may find problematic with the game. Maybe we can make a better game without them? I think the idea has merit.
On the other hand, killing monsters and taking their stuff is pretty central to the game. If there is no possibility of brutal and violent combat, then I'm probably going to lose interest. I am fully willing to acknowledge that my PC is not good, and that he is a ruthless colonialist invader. That, perhaps, he is the bad guy. I am willing to believe that I personally as a player am a bad person because I accept these problems in the game and play it despite that. I wasn't aiming for the Nobel prize, sainthood, or a spot in heaven anyway.
Lastly I think it's been written about ad nauseum online that Howard and Lovecraft were overtly racist in their lives and in their work. Are Conan and Cthulhu still on my bookshelf? Yes. Does the racism make me cringe when I read them? Yes. Would I be a better person if I tossed their books and / or diversified my bookshelf? Maybe.
I don't read Howard, Lovecraft, or any author because they are racist. If there is otherwise value to reading an author, I might cringe through problematic writing despite the racism. But I'm also not advocating for doing a deep dive through Mein Kampf in order to find something redeeming about Hitler. I personally am not going to join a white supremacist group because I read Conan in the past. A more likely possibility is that I will mistreat someone else because I have unconsciously internalized attitudes present in the pulp fantasy I have read. But I hope the strength of my personal egalitarian, democratic, anti-racism convictions prevent me from mistreating someone else, or tolerating someone else's mistreatment. If my convictions can't survive contact with the enemy, such as racist ideas in a book, then that is troubling to say the least.
And with that, I have broken most of my rules for writing with strangers on the internet.