I think your biggest problem squeen is that you're a glutton for theory....
No. At the moment my biggest problem is that I pressed "play" on the above video links and can't un-see them. Gah!
In my own defense, posts don't look so long sitting in front of workstations with a 30" monitors at 4K resolution---if I used phones, tablets, and other toys/gadgets I might have a different opinion. Lucky for y'all I haven't been too verbose recently. (Running out of things to say?) But, you know the drill...the more you complain....
Here we go.
On the topic at hand (if I can stay focused), I'll admit to a love of theory---in all aspects of human knowledge, not just hobby/D&D writing. But rather than a fetish, I'll argue it's a natural part of the learning process. I'm going to drone on about that a bit now, so feel free to skip the rest of this post is your interest or attention span is limited.
In academics--heck in your life---you start out by consuming a lot of what's already been done---learning by example. Like a small child, I went through that stage for my D&D renaissance---snapping up everything considered "the Best" examples of good adventures. Bryce's reviews were a huge resource for that, and I am indebted to him for publishing (free!) that massive body of work. Honestly, we need to all take a moment every now and then to appreciate the scope of what he has done. It's a modern wonder. Efforts like this blog are usually fleeting. He's been at it for over a decade! (
Support the man's Patreon!) Like a child I just consumed. Reading/buying to see what worked, and even to see what didn't. I wasn't running ANY OF IT at the table (that was all self-generated), and soon had a massive PDF and print pile that dwarfed any practical need. However, focused on honing my own creativity and documentation, I felt it was Step One of a road to
somewhere...where it still to be determined.
Aside the First: I follow nearly the same process when doing scientific research---find out what's been discovered over the ages. A common phrase is, "
There's no use reinventing the wheel.", which I kind of dislike. First off, as a novice, you kind of DO need to rebuild the wheel to get intellectual
ownership during the creation process---to really understand why a wheel and not something else. You learn by copying, but not by
blindly copying. You need to take a guided mental tour of the pitfalls the original inventor went through in order to understand something new and foreign. With regard to something I know a bit about, I've said to my co-workers,
"Every generation needs to build it's own simulation." when they ask why the younger engineers keep wanting to throw away what's already been done and start from scratch. It's about ownership. It's how we as human beings come to knowledge.
Next, you see to organize that massive influx of data---the hundreds of examples. Sort and categorize. (OD&D, 1e, 2e...etc.) Separate the wheat from the chaff. Follow the thread(s) of what worked through time, and understand how the practioning of the art evoluved. Avoid the dead-ends (4e!). That's where the
theory comes in. It takes a bit of knack to sort through accumulated human knowledge, see it's arc of creation, and sort it into "schools of thought", or arch-typical examples of a particular style. I am not a glutton for theory, per se...but I'm not
afraid of it either. I am a glutton for knowledge...and I do love learning new things and mastering new skills. In the learning process, it actually much easier to catch-up to the "leading edge" than it is to advance it (or even the less lofty goal of exhibiting journeyman competence). Again, at the University, you learn theory before you go out in the real-world and try to practice it.
Aside the Second: When I was fresh out of Undergraduate studies, I was put in charge of teams of non-degreed technicians. Men (and a very small number of women) who were decades my senior, with way more experience in doing things---and me a 22-year-old engineer, fresh out. It felt like the whole Enlisted vs. Officer thing from the military. There was a lot of good natured kidding from them (and some not) whenever I or my fellow young engineers showed ignorance of standard operating procedures. Sometimes we would pick up tools and try to help the technicians out when we were stuck traveling and got bored.
God forbid an engineer drop something or made a mistake! The technicians never let us live it down. You developed thick skin. Here's the thing that made such a strong impression on me though. As young and fresh as I was, if and when something went wrong---when the project started going off the rails---at moments of real
risk, men who were in their 40's and 50's, even the one's who resented me, would turn to ask what to do. Seemed crazy. BUT...I was the trained engineer. I held the reigns (like it or not) of responsibility. It was up to me to make the call. Lacking experience, all I had to fall back on was THEORY. What I had learned in school. There were no examples to copy, this was real-life, and I had to
own my knowledge and make decisions. Simple as that. So, yeah, I have a soft-spot for theory. It can save your butt.
Asides over, back to learning...
Y'all (DP & Bryce), are right: at some point you need to stop cutting bait and fish (already!). That's what you'd like, and it is what I plan to do with my Footprints submission later this year. Put something out there for public scrutiny. Break a few clay pots in the learning process. The problem with doing that now is that with all that examples and theory I've absorbed I
know---without feedback---that my work is not ready. Still too flawed. First I need to fix the
known problems, before the
unknowns.
The projects I work on typically take several years...some of them over a decade. What makes me well suited for my job is not my brilliance, but a very long attention span. Incremental progress is it's own reward. And even in my private D&D scribbling for the home campaign, I can see a progression. Byrce-ian Theory has labeled for me some of the Common Pitfalls, and I am getting better at avoiding them. So, with regards to everything---work or hobbies---it's when I feel it's "ready", but no sooner. Sorry.
Hang in there, nearly finished with this tidy little essay (not so long---all fits on my screen). The real question for me is WHY. Why publish at all? Why write? Why do I come to this warm little corner of bleak cyberspace? What
is that elusive thing that Bryce is chasing and why do I want to join in on the Hunt?
Well...that will have to wait for another day. The FC Barcelona game is on now! Viva Barca!
Cheers.