Beoric
8, 8, I forget what is for
4e monsters are often written as way weaker than their counterparts in any other game. So swapping in an existing monster usually doesn't work. I can re-write the monster, but I still need to know how tough the encounter is supposed to be in order to make that estimate.
I'm not necessarily throwing deadly encounters at the players. I have found that in newer editions, "deadly" encounters usually mean there is a (for the edition) unacceptably high risk of killing PCs. I assume that risk to be around 50%, maybe a little better. So I use that to assess how tough a monster is (eg, this 5e orc is equivalent to a 4e level 3 elite monster, and effectively equal to a 4e level 3 PC). Then I build a monster of equivalent toughness using 4e rules, and just use it like I would use any other monster.
So for instance, a 0e or Basic orc is like a 4e level 3 standard monster, a 1e or 3e orc is like a 4e level 4 standard monster, and a 5e orc is like a 4e level 7 standard monster. So if I am running a Basic module like B2, I know I can use a level 3 orc whenever one appears in that module, or any other Basic module, and it will give a similar experience to players to the experience they would have if I was running it in Basic. And if I have the common monsters already built, and tokens programmed for them, I can run pretty much any module on the fly.
I'm not necessarily throwing deadly encounters at the players. I have found that in newer editions, "deadly" encounters usually mean there is a (for the edition) unacceptably high risk of killing PCs. I assume that risk to be around 50%, maybe a little better. So I use that to assess how tough a monster is (eg, this 5e orc is equivalent to a 4e level 3 elite monster, and effectively equal to a 4e level 3 PC). Then I build a monster of equivalent toughness using 4e rules, and just use it like I would use any other monster.
So for instance, a 0e or Basic orc is like a 4e level 3 standard monster, a 1e or 3e orc is like a 4e level 4 standard monster, and a 5e orc is like a 4e level 7 standard monster. So if I am running a Basic module like B2, I know I can use a level 3 orc whenever one appears in that module, or any other Basic module, and it will give a similar experience to players to the experience they would have if I was running it in Basic. And if I have the common monsters already built, and tokens programmed for them, I can run pretty much any module on the fly.