The1True
8, 8, I forget what is for
They were actually talking about this after they acquired the claim to the mithril vain and repaired the prospecting endjinn. Then they drove the endjinn into the lake trying to get back into the Tesseract and ran out of fuel, and that was that. They're presently motivated to look for a new fuel supply which is cool. The claim jumpers and political factions were indeed gathering, but the party made good their escape by accident or on purpose (it's unclear) when they ditched that thing at the bottom of the 500' deep lake and hopped in an escape pod. Dudes, I wrote up mining rules (cribbed from "On Downtime and Demesnes", buy it now!), investing rules, outlines for the actions of the various factions if they went into partnership with one or the other of them. Pages of manic note taking...As @squeen mentioned, it'll all be there if they maybe come back to it somedaySee, if I was in your game I would hire someone to do the mining for me, and hire someone to supervise them.
We hated henchmen all the way back in 2e. Pure greed. Common practice was to divide XP evenly, and no one liked sharing with the NPC's.
Okay, so I did this with those simplified stat blocks in Irradiated Paradox, but I got more fastedious with Spot Distances. Now a cautiously traveling/exploring party can avoid attrition, but as a result, they end up moving on a lot of the time before fully investigating an area. Also, they ended up avoiding a number of easter egg Encounters. Bearbear has ties to the Cult of Phaestus. It's not critical to the adventure, but if you chance upon him, it's some good luck. These guys randomly ran into that bear Four Times. He's a mean, grumpy bear, but each time, they got the drop on him from a distance and walked away, choosing to leave the wildlife alone. I did not see the modern conservationist mentality coming on that one, gotta say. I was expecting either "It's a massive dire beast! Kill it with Fire!" or "It's a fuzzy meatshield. I Charm it!"You might try stocking the random encounter tables with creatures that are simple to run and/or relatively easy to defeat