Hmm. Where to start. It seems everyone is more content when I don't. It will try to be polite and non-inflammatory.
"
Candy class". First take a minute, forget how I or anyone else defines it, and absorb the fact that it does describe a phenomena in D&D. It is so well named (it rhymes!) and we've all seen glimpses of it. It is impersonal and edition agnostic --- but it's ubiquitous enough that we all recognize it
and worried that it might apply to us.
Despite the folks who mistakenly assumed that my dislike for a phenomena I witnessed
in 1e AD&D nearly 30 years ago (via paladins, bards) somehow was a condemnation of their play-style or the later editions, let me assure you of my total
ignorance. I don't know later editions. You all know that. I SUSPECT that the essence of candy-class play did not become extinct after 1e --- and that WotC played off that human desire to be special in order to sell stuff --- but I don't really know for sure.
This is why I say to you all...
I never attacked you. I attacked an idea. I attacked a human failing. If the mark landed too close to home for you, and you thought I was targeting you specifically. I do apologize if my language was not clear. That was never my intent. Hate the sin --- not the sinner.
It was like walking into a bar and saying you don't think drinking is a good thing. I get that. No one likes a party-pooper.
Seems more like playstyle/background then the actual class itself.
Minotaurs? Hmmm..immediately mine would be an angry de-horned minotaur seeking vengeance and new horns, with an incredible fear of mice...
Yes Malrex. Understand the moniker "Candy Class" is more of an idea (that I associate with 1e paladins) than a concrete thing (i.e. particular classes), then you know it's not really limited to classes (it sounds like extra-special races became a thing too) --- and also it's not binary (i.e. not automatically true if you pick a particular class, it's how & why you do it).
You are correct. Anything that is being used to elevate a player's character (and hence the player by proxy) ABOVE the norm. Any attempt to identify oneself as unique and special is prideful. I think it's ugly in real life, and I don't like to see it emerging under a veneer in my D&D game either. I no more want to listen to a player's "special back story" or in-game accomplishments (e.g. "head-shoting" Orcus) than I would want to listen to a rich man brag about all the things he owns or the women he's taken to bed. No class (pun intended).
A "cure" for me,
in my games, is just to take away the "special" options. No one else is expected to follow such Draconian measures. Have fun. Enjoy diversity. It would be a dull world if we ALL were minimalists.
Your attempts to counter-insult me with regards to the dullness of my games never really stung because I knew the following little secret: what class you play and what race you choose HAS VERY LITTLE TO DO WITH HAVING A GOOD GAME OF D&D. So, I never took offense. Not from you, nor from DP & T1T when they made references to how old-fashioned and narrow-mined I was. I am fine with either label. It was never thrown into doubt by your jabs because it's something I feel I "know" for certain---i.e. none of that fluffy is necessary for me as a player or DM.
Old men playing chess in the park. Old men playing AD&D. Six of one...it's all good.
I do want to make a polite suggestion to you (Malrex) personally. That example with the Minotaur...and the earlier one with the Librarian. It sounds like you are trying too hard. I don't know if it's just for show (here), or that's really how you play --- but it all reminds me of a scene in
Star Trek: The Next Generation when Q take Picard into an extra-dimensional plane of his hyper-advanced race. It looked like an old man sitting on a Midwestern farm porch in a rocking chair next to his dog. Q says that's the only way Picard's mind can grasp his reality. At some point, in an argument with one of his own kind, Q shouts,
"Oh yes! We've all taken turns being the dog!"
My point being: it speaks to a boredom with the underlying game. You sound like you are gimping your characters intentionally to create challenge. It speaks of the strange and exotic excesses of a bored upper class. You sound too comfortable. Too safe. Like you are going through the motions of play, but your heart is not in it. You aren't trying to "win" because you know you can't really lose, so you are just putting on some character "performance art" to entertain. If your game were truly a thrill ride, you wouldn't have time for all that side-game shenanigans---you'd just be Indiana Jones trying to get away from that boulder.
Just an outsiders' observation based on what you've written. Please don't (continue) to be offended.
I think his definition of candy race is more or less "doesn't look like a human". Short, squat, or thin human-looking races are barely acceptable.
I think there are good reasons for having players be human. It's not appearance based. Tolkien is my touchstone for most things in D&D, and it's true that hobbits and dwarves in his novels shared a perspective indistinguishably close to human. Their "race" was not very alien.
Contrast that with elves and even Legolas --- he was always distant. We never truly got into his mind or motives much. The elves were beyond human. Very alien. Clearly superior. The desire to BE an elf is the desire to be better-than-human (see above).
Consider this: why are almost ALL novels written from the perspective of a human protagonist? It's because anything else is very difficult to relate to.
So, I offer up the following notions as to why a human-centric world is a good choice:
(1) We can relate and know what "normal" looks like. The faux-medevial base-line is a known quantity.
(2) Folks who play other races, mostly end up making them act human.
(3) It allows the fantastic to remain fantastic. (i.e. it's not so terrifying/amazing when you run into my Minotaur if half the party is already one). Avoids Ren Fair syndrome.
(4) It allows the DM to
WRITE for the human perspective. This one is subtle, but oh-so-important.
Can you make it work with a non-human centric world? YOU TELL ME. I am not going to try. That's my choice. I don't think it's insulting to others to say
"No thank you, I'm not interested."
Can we agree that a person can trumpet "Mine's the best" without saying "Yours is the worst" though? That's generally where I'm finding the friction...
Really. I am sorry if, on a grumpy day, my preference came off too condescending. I like what I like, but I'm not trying to stamp out the alternate viewpoints. I am very comfortable being a minority opinion here.
It must be the way I say it. Even robertsconley got PO'd a bit at me when I said I was over rules-tinkering. Never turn your nose up at another man's pleasures!
Which brings me too...